So I came up with an idea for a short film last summer I think... After I wrote the story I mocked up a few of the main characters mainly as portfolio pieces. These guys are all scanned and photoshopped. Only one has made it into 3D so far and he's still not finished!
This is the 3D head I began labelled "Thug_1" (imaginative I know...)
I made a basic head mesh in maya then imported it into zbrush. Once I was happy with the more detailed version I retopologised it and then took it back into zbrush for a final go over and poly paint.
Still a work in process but I like where its heading!
Is that hard to do? probably. Nice job
ReplyDeleteThanks! I wouldn't say hard... It takes time to do. But everything is easy when you learn how!
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