So I came up with an idea for a short film last summer I think... After I wrote the story I mocked up a few of the main characters mainly as portfolio pieces. These guys are all scanned and photoshopped. Only one has made it into 3D so far and he's still not finished!
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This is the 3D head I began labelled "Thug_1" (imaginative I know...)
I made a basic head mesh in maya then imported it into zbrush. Once I was happy with the more detailed version I retopologised it and then took it back into zbrush for a final go over and poly paint.
Still a work in process but I like where its heading!
Is that hard to do? probably. Nice job
ReplyDeleteThanks! I wouldn't say hard... It takes time to do. But everything is easy when you learn how!
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