31 Aug 2011

Defence League - Space Hero - Part 2

So I've almost finished the modelling of this guy.. Need to add a few things details-wise like the arm-cannon and details to the armour etc but so far its starting to actually look like something!

Obvious improvements all over.. The helmet, armour, accessories, boots. But I think once I've finished the textures its going to bring a lot out of the model!


Here's a shot of the face in Zbrush. I was messing around with expressions and thought this one was funny. He looks a bit cocky here though so I'll probably end up changing it! 


As always let me know what you think? Anything you think I should change or add? (that I haven't mentioned).

Thanks for looking! :D

19 Aug 2011

Defence League - Space Hero

So I've been working on a new piece.. And not as methodically as I'd have liked but it seems to be working out so far... I'm making a still image composed up of three mini heroes defending something important. I've already thought of everything and how I want the picture to end up looking but I think I'm going to keep that bit a secret and let you watch it unfold!

Here's the first hero out of the three... The Space Hero.

I didn't start off with this sketch. In fact I drew this up last night so it would give me a better direction of where I wanted to go!

I made this quick base mesh to start me off so I could think up of something in Zbrush. I really don't like coming up with proper ideas on the fly but as I'm pretty restraint with times I figured it would be the best way to start things off.




I spent a little time blocking him out and moving bits around but he's definitely heading in the right direction! I've already retopologised the chest armour and the belt and now I'm working away at the boots! I'll then bring everything together in Maya and see how its looking. Watch this space!


**UPDATE**

So I've been working a bit on this lil guy and I've made some progress! He's been retopologised and also UV mapped and separated properly!

Retopolgy (Changing the way the lines flow on the model)

Also started some detail on his inner suit and a little work on the gloves!





15 Aug 2011

Zbrush Sketch - The Boxer

Inspired by a thread I saw on Zbrush Central I decided to do a sculpt of a boxer character. 
Initially I couldn't get exactly what I was going for but after some tweaking it was heading in more of the right direction! I didn't want to spend to long on it either. I was going to leave it at that but I decided to polypaint it aswell...  


                                 

I'm happy with the result.. Thanks for looking and more to come soon!