Showing posts with label Art. Show all posts
Showing posts with label Art. Show all posts

27 Mar 2012

Another Speed Sculpt..

Hey peeps..  
Just a quick vid of me sculpting an alien/creature/being/thing. Took me about an hour.. Enjoy!


16 Mar 2012

Dragon Speed Sculpt Timelapse

So here's my first timelapse of a Zbrush sculpt.. Unfortunately it's not a single complete video as I had to come back to the model. It's just over 8 minutes long so you might want to skip through bits but this is a general idea of my work process from a sphere to a character.

This was mainly a test to see how the timelapse recording feature works on Zbrush.. My settings need some tweaks, its a bit fast in some areas and some pauses are too long but overall I'm happy that its possible to create things like this! Great for tutorials!


The point where it changes colour is a new retopologised mesh. It's going to be implemented in to a game engine So the final mesh had to be around 6000 tris!

Thanks for looking feel free to comment/share and let me know what you think!

Kadir

1 Dec 2011

Alien Sculpting Done!

So I've finally got around to finishing the sculpt on this thing! Took me a while finding the time to complete it but now all that's left are the textures!

Going to go with some SSS skin tone shader's for the body and from some of the video's I've watched on Zbrush central I'm going to give the seat that he's sitting in some real nice materials!



Hopefully I'll get enough time to add a little environment.. I have an idea about what to put him in... It's going to be a spaceship but a gritty one! But that'll be after the textures for now that's my priority!


Thanks for taking the time to check it out! Come back for more soon! 

7 Sept 2011

Defence League - Space Hero - Part 3

Moving steadily on...

So the latest on this little guy is as follows...





As you can see a few little bits added here and there like his ray gun and some initial texturing.. I just wanted to get a sense of colour and how I want him to eventually end up. Got the base pretty much down now! Its time to add in the small touches! 

Stay tuned! Boop! 

**MINI UPDATE**
Just what I've been messing around with.. Been pretty busy so haven't had much time to work on him! However! Zbrush you cheeky devil you... I JUST found out about the BPR button.. Now I realise I'm probably late with this but OMG! It makes everything look so smooth and nice :) I need to learn more about how it works because I'm probably using it all wrong! Also SUPER excited (nerd) about the update for Zbrush coming out next week! (see link http://www.zbrushcentral.com/showthread.php?t=160240

Also... Eyebrows.. Yay or Nay? Maybe a lil thinner I need to play about a bit more! Let me know what you guys think?


Thanks for looking! :D 

31 Aug 2011

Defence League - Space Hero - Part 2

So I've almost finished the modelling of this guy.. Need to add a few things details-wise like the arm-cannon and details to the armour etc but so far its starting to actually look like something!

Obvious improvements all over.. The helmet, armour, accessories, boots. But I think once I've finished the textures its going to bring a lot out of the model!


Here's a shot of the face in Zbrush. I was messing around with expressions and thought this one was funny. He looks a bit cocky here though so I'll probably end up changing it! 


As always let me know what you think? Anything you think I should change or add? (that I haven't mentioned).

Thanks for looking! :D

19 Aug 2011

Defence League - Space Hero

So I've been working on a new piece.. And not as methodically as I'd have liked but it seems to be working out so far... I'm making a still image composed up of three mini heroes defending something important. I've already thought of everything and how I want the picture to end up looking but I think I'm going to keep that bit a secret and let you watch it unfold!

Here's the first hero out of the three... The Space Hero.

I didn't start off with this sketch. In fact I drew this up last night so it would give me a better direction of where I wanted to go!

I made this quick base mesh to start me off so I could think up of something in Zbrush. I really don't like coming up with proper ideas on the fly but as I'm pretty restraint with times I figured it would be the best way to start things off.




I spent a little time blocking him out and moving bits around but he's definitely heading in the right direction! I've already retopologised the chest armour and the belt and now I'm working away at the boots! I'll then bring everything together in Maya and see how its looking. Watch this space!


**UPDATE**

So I've been working a bit on this lil guy and I've made some progress! He's been retopologised and also UV mapped and separated properly!

Retopolgy (Changing the way the lines flow on the model)

Also started some detail on his inner suit and a little work on the gloves!