Showing posts with label Boardwalk Empire. Show all posts
Showing posts with label Boardwalk Empire. Show all posts

14 Feb 2012

Steve Buscemi Head Bust

Ok so its been a while.. I have been busy though! Busy creating content for my new and improved website! Which will hopefully be launched at the end of the week! It'll have a section embedded where you can view my blog! Thanks to my buddy Neil Brinsdon for all the great work he's put in to developing the site!
Anyway's the guys over at pixologic have also been busy developing new goodies for us zbrushers to play around with! The latest tool to mess around with is the fibremesh tool, which is essentially a tool for making hair/fur and also really good for repeating a lot of one thing over a body of mesh (like leaves for a tree).

So here's the latest on the Steve Buscemi head.. I've messed around with some poly painting and gave him a bad haircut.. It's quite hard to get things looking right atm but I'll get there!  




Look out for the launch of my website! There'll be a showreel to see some of the animations I've been working on as well full turntables of some of the models you've seen on here! Have fun looking and thanks as always for your time!

5 Jan 2012

Boardwalk Empire.

HAPPY NEW YEAR! First post of 2012 Hopefully this year will be full of content to show!

I finished watching Boardwalk Empire season 2 yesterday amazing finale! But this blog isn't about T.V shows so I'm not going to get into it! I did however notice a shot in the scene between Nucky and Jimmy that I wanted to re-create!


You're going to have to forgive the bad picture quality iphone+bad light+tv screen.. But that's the shot! I've been meaning to make a realistic attempt at a human for a while as a lot of my work is quite stylised.

So my first attempt is Steve Buscemi, a.k.a Nucky Thompson! Reference pictures are not the greatest but all I could find with the power of google.




I've started in zbrush again from a sphere.. Worked on it for roughly around 5-6 hours.


Here he is.. Without hair.. Or eye details.. I'm finding this one quite a challenge.. It's hard to get the likeliness exact but I want to get as close as I can! 

Hopefully I'll end up making the entire scene and have a flythrough so we can see it from multiple angles..

Thanks for looking!

Kadir