13 Dec 2011

Weasel The Bounty Hunter

Today is a quick post just to show a snippet of what may turn in to a full character but will most likely stay as a quick bust sculpt.. I'm thinking about doing a series of quick sculpts with a 'Bounty Hunter' theme. The sculpts will hopefully get a bit more complex as they go! I'm going to throw this one in there for a start.

This was a sketch I did last night.. I was originally thinking of making a fish man of some sort.. But my sculpt evolved as I was making it.


This is my final render.. I like how it turned out, his character is a ratty scoundrel who's more of a minion then a boss type. The kind of guy to shoot his partner in the back to get what he wants.


I want to add a jacket and maybe a gun to this but I think this is going to be my stand off point. 

More to come soon! Thanks for looking!

1 Dec 2011

Alien Sculpting Done!

So I've finally got around to finishing the sculpt on this thing! Took me a while finding the time to complete it but now all that's left are the textures!

Going to go with some SSS skin tone shader's for the body and from some of the video's I've watched on Zbrush central I'm going to give the seat that he's sitting in some real nice materials!



Hopefully I'll get enough time to add a little environment.. I have an idea about what to put him in... It's going to be a spaceship but a gritty one! But that'll be after the textures for now that's my priority!


Thanks for taking the time to check it out! Come back for more soon! 

2 Nov 2011

Alien Creature... Evolved!

It's been a while since I last updated so here's the latest on the alien creature I've been working on!

It's still not complete as I've only detailed the top right half of it's body and still have to work in details and textures in to the rest of the model! And also pose it into the right position!

It's been really fun working with Zbrush 4r2 on this model! The whole thing was created from a few spheres and the great new insert brushes!



Thanks for looking and hopefully it'll be done real soon!

As usual let me know what you think?!

4 Oct 2011

alien creature

Browsing through a few blogs I ran into this great 2D piece created by Phil Hosking over at http://www.phillhosking.co.uk/


  

It inspired me to start something off in 3D so using Zbrush I've begun to create the creature on the right! I'm changing a few things as I go on but I really like the general concept!








Still need to add in a few more details like the gas mask and a few pipes and things and then I'm going to begin on the mech suit thing that he sits in! 

Credit to Phil Hoskings for the concept!

Thanks for looking! And as always leave some feedback and let me know what you think!? :D

28 Sept 2011

Zbrush 4R2 is...... AMAZING!

So I got to play around with the new Zbrush update today and all I can say is... INCREDIBLE! How much better could this software possibly get? As if it didn't already increase the speed of workflow enough.. They've not only made it MUCH quicker they've also improved.. Well.. So many things! I found it hard to pull myself away from it!

 A few months back I started sketching out this little guy...
I decided with the new tools available at my disposal to try and see what I could come up with! Results follow..


A few hours in and I was happy enough to realise the speed of which I could create things! So I left that there and decided to go a little wild...


That took me about an hour and a half.. Seriously.. I can't express how great this program has become!

As for my messed up imagination well... I hope you enjoy it! :p

Hola Salamanca!

Que pasa chachooo's!? 

Just a few photo's from my little trip to Salamanca! Amazing town with so much to see! Wish I had a better camera but I captured what I could on my iPhone!




Incredible sights and great people! Big thanks to Alex and his parents for their hospitality! Hopefully I can return the favour!


 

 



 






A little tribute to the appropriately named "local" great bunch and also very welcoming! Look forward to seeing you guys in London!

"Guiris de puta madre" - haha this is what the message says above the crappy characture I did of Patrick.. I'll leave you to work out what it means :p



 


Can't wait to go back! 

7 Sept 2011

Defence League - Space Hero - Part 3

Moving steadily on...

So the latest on this little guy is as follows...





As you can see a few little bits added here and there like his ray gun and some initial texturing.. I just wanted to get a sense of colour and how I want him to eventually end up. Got the base pretty much down now! Its time to add in the small touches! 

Stay tuned! Boop! 

**MINI UPDATE**
Just what I've been messing around with.. Been pretty busy so haven't had much time to work on him! However! Zbrush you cheeky devil you... I JUST found out about the BPR button.. Now I realise I'm probably late with this but OMG! It makes everything look so smooth and nice :) I need to learn more about how it works because I'm probably using it all wrong! Also SUPER excited (nerd) about the update for Zbrush coming out next week! (see link http://www.zbrushcentral.com/showthread.php?t=160240

Also... Eyebrows.. Yay or Nay? Maybe a lil thinner I need to play about a bit more! Let me know what you guys think?


Thanks for looking! :D 

31 Aug 2011

Defence League - Space Hero - Part 2

So I've almost finished the modelling of this guy.. Need to add a few things details-wise like the arm-cannon and details to the armour etc but so far its starting to actually look like something!

Obvious improvements all over.. The helmet, armour, accessories, boots. But I think once I've finished the textures its going to bring a lot out of the model!


Here's a shot of the face in Zbrush. I was messing around with expressions and thought this one was funny. He looks a bit cocky here though so I'll probably end up changing it! 


As always let me know what you think? Anything you think I should change or add? (that I haven't mentioned).

Thanks for looking! :D

19 Aug 2011

Defence League - Space Hero

So I've been working on a new piece.. And not as methodically as I'd have liked but it seems to be working out so far... I'm making a still image composed up of three mini heroes defending something important. I've already thought of everything and how I want the picture to end up looking but I think I'm going to keep that bit a secret and let you watch it unfold!

Here's the first hero out of the three... The Space Hero.

I didn't start off with this sketch. In fact I drew this up last night so it would give me a better direction of where I wanted to go!

I made this quick base mesh to start me off so I could think up of something in Zbrush. I really don't like coming up with proper ideas on the fly but as I'm pretty restraint with times I figured it would be the best way to start things off.




I spent a little time blocking him out and moving bits around but he's definitely heading in the right direction! I've already retopologised the chest armour and the belt and now I'm working away at the boots! I'll then bring everything together in Maya and see how its looking. Watch this space!


**UPDATE**

So I've been working a bit on this lil guy and I've made some progress! He's been retopologised and also UV mapped and separated properly!

Retopolgy (Changing the way the lines flow on the model)

Also started some detail on his inner suit and a little work on the gloves!





15 Aug 2011

Zbrush Sketch - The Boxer

Inspired by a thread I saw on Zbrush Central I decided to do a sculpt of a boxer character. 
Initially I couldn't get exactly what I was going for but after some tweaking it was heading in more of the right direction! I didn't want to spend to long on it either. I was going to leave it at that but I decided to polypaint it aswell...  


                                 

I'm happy with the result.. Thanks for looking and more to come soon! 

22 Jul 2011

Ok so here it goes...

I'm not posting any artwork.. And I know I haven't posted any in a while but soon I'll be flooding this blog with plenty of concepts and loads of 3D and zbrush goodies so stay tuned!

I've been in discussions with an old friend of mine by the name of Daniel BĂ„venmark and we have come up with two stories.

I'll mention the second first as I won't be discussing it yet (top secret stuff...) But its a much bigger and more ambitious project then the first so you'll have to wait a while before that comes to light!

The first project we'll be working on is going to be a short animated feature. I've always had a problem of writing my stories too big and too ambitious so I've placed in restrictions from the beginning to keep the project manageable! So here's to hoping everything runs smoothly!

The restrictions -

1 character (shocker)
1 environment

That may not seem like much but believe me I find it hard not to have a million things going on a once... However, call me a cheat but the ONE character we do have in our story has a split personality! An old hermit living in the mountains..

Story and concept art coming soon!

I'm excited :D Are you?

P.s. Check out Daniel's website - www.danielbavenmark.com

5 May 2011

Sharky the half hammerhead half mobster.

This is just a quick post to show something I've been working on... I know I said I'm going to be doing environments but I couldn't resist the lures of Zbrush... It's like it forces me to make characters! 
Anyway this is a half hammerhead shark half human with a mix of 1940's italian mob, and as you can tell he's far from finished! But just as a small preview and the fact that I haven't had the chance to post anything in a while here's where I'm at with it so far!


I'm going to add a cigar and a Al Capone style hat... Detail the shirt, tie and braces and maybe add a few scars to the face.

Any feedback, comments and criticism are welcome!

***UPDATE*** 




So I've finally got around to finishing this guy! Full model made in Zbrush (with the exception of the hat which the base mesh was made in maya) I'm not really good with naming so for now I'll stick with "Sharky" (Inventive I know...) But again... Please comment and let me know what you think C & C are more than welcome! 

Thank you! 

Kadir

30 Mar 2011

Quick Sculpt

Doodling about in Zbrush this beast took me about 4-5 hours still not done but I can't divide the mesh anymore so I gota leave the details as they are! I should probably get the sculpt into maya and give it a nice render... Maybe once I've added teeth and stuff. Probably update this tomorrow once I've got a few things in order!


Need to stop making dragons... Any requests?

**UPDATE**
Not that there's much difference from yesterday but just finished some details on the front as well and slightly more on the back. Hope you like it!


And its done! Dragon Sculpt (Need to time it properly next time!) 

Next is? Stay tuned :D

The big change!

No images on previews on this post... Shocker I know! This is just an update on what's next!

NO MORE CHARACTERS! :'(

Well.... For the time being anyway, I'm going to be concentrating on environment design for a while now and trying to implement them into UDK engine for portfolio purposes. That means the gladiator and stuff are on hold until further notice.

BUT IT'S NOT OVER YET!

I'll still be doodling in Zbrush when I get the chance so expect to see some weird creatures and funny portraits, I'm also hoping to do a few photoshop pieces so look forward to that aswell :D

Anyways back to the lab!

PEACE!

Boardroom

The next couple of posts will have a few things I've created for work! Starting with this boardroom!









I was asked to remove the bottles and glasses and just keep the iPads on there. Also make a few changes to the colours etc. Quite pleased with the result, although still far from what I'd like it to look like!